Hello everyone! My name is pyromaniac720 (or if you ask some of my friends from this weekend, my name is actually dragonrainiac720) and this is the team that I used to get 5th at Lancaster regionals. The weekend wasn't all good though. At the PC, I went 3-4 with a team of Kingdra, Politoed, Mega Gengar, Ferrothorn, Thundurus-I, and Landorus-T. My logic behind the team was that rain does well against the omnipresent CHALK and offensive Mega Gengar with Will-o-wisp covered what rain couldn't. However, the team just didn't perform well, whether it be a couple unfortunate losses or just getting outplayed. After the PC, I went to Arby's with Brendan (mrbdog46), Jake (Araragii), Peara, and Chris (Amanaytsu). I told them that I wanted to start from scratch and try and build something that night for the tournament the next day (because I didn't drive 6 hours to go under .500).
Team Building Process
I told the guys that I wanted to stick with rain, because I still felt like it was a great option against CHALK and I noticed that a lot of teams that I played in the PC didn't have a great answer to rain. However, this time we went with a much more traditional rain and opted for Politoed and Ludicolo. The crew suggested Kangaskhan but Kangaskhan isn't something I typically play well and I didn't want to run into a bunch of mega mirror matches. I instead suggested Mega Salamence. It's something that I'm very comfortable with (I used it at Georgia, Nationals, and the Boston Open), the intimidate support was very useful, and it helped cover a lot of things that give rain trouble, like Amoongus, Mega Venusaur, Charizard, and Sylveon (since Double-Edge could OHKO with a Helping Hand boost or chip damage). Chris suggested I next add Raikou, since it pairs well with Salamence (and apparently that duo is pretty big in Japan). Next, I needed ground coverage for steel types (since I don't like putting fire types on rain teams). I already had Intimidate and I'm not really a huge fan of Landorus so I scratched that. Garchomp was suggested and I loved it. I had been looking for a way to use Life Orb Garchomp because I had had an argument earlier in the week with Will (Wiretap) about how Life Orb Garchomp is better than Focus Sash Garchomp. This was my chance to prove that to him (He got ninth at Florida with Sash). Finally, I noticed that I was pretty ice/fairy/dragon weak to I needed a good switch into those attacks. I really wanted to use Scizor but it didn't provide enough bulk for my already offensive team. Someone suggested Aegislash and I loved it.
The Team
If you're interested in a pastebin of this team to use on showdown, you can find it here.
Ludicolo @ Assault Vest
Ability: Swift Swim
Level: 50
EVs: 252 HP / 108 SpA / 148 Spe
Modest Nature
- Fake Out
- Scald
- Giga Drain
- Ice Beam
Ability: Swift Swim
Level: 50
EVs: 252 HP / 108 SpA / 148 Spe
Modest Nature
- Fake Out
- Scald
- Giga Drain
- Ice Beam
First member of the rain duo. Pretty much as standard as Ludicolo gets. I opted for max HP to make it generally bulky. The Speed allows Ludicolo to speed creep Scarf Landorus by a few points and the rest was just dumped into Special Attack. Ludicolo was very useful since it was my best answer to Rotom and Gastrodon and it could pick up some clutch Scald burns. Plus, it avoids Rage Powder and can't get Spored. I actually brought it to all three matches against Wolfe without Politoed, which shows that it certainly has use outside of rain.
Politoed @ Sitrus Berry
Ability: Drizzle
Level: 50
EVs: 252 HP / 52 Def / 204 SpD
Calm Nature
- Scald
- Ice Beam
- Helping Hand
- Protect
Ability: Drizzle
Level: 50
EVs: 252 HP / 52 Def / 204 SpD
Calm Nature
- Scald
- Ice Beam
- Helping Hand
- Protect
I hate manual rain so I went with the only legal rain setter: Politoed. Politoed is a bulky water type which is a typing that has done well the whole format. I decided to invest heavily in Special Defense for a few reasons. One, I had intimidate from Salamence to help it's physical defense. Two, I had two ways to get burns, which again, helps beef up its defense. Third, most super effective attacks directed towards Politoed are Thunderbolts from things like Rotom, Thundurus, and the occasional Raichu and Manectric. Therefore, I wanted to be able to take those attacks relatively well. And with a Sitrus Berry most of those attacks are a potential 3HKO. The Sitrus Berry also allows me to survive any attack from Mega Kangaskhan. I opted for Helping Hand for the filler move because my play style is very offensive, and Helping Hand fits that style perfectly. Helping Hand boosted attacks from Mega Salamence are crazy strong and OHKOs most everything that doesn't resist it.
Salamence @ Salamencite
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Rock Slide
- Fire Blast
- Protect
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Rock Slide
- Fire Blast
- Protect
My favorite mega in this format is by far Salamence. Double-Edge has such raw power that completely obliterates things. Couple that with one of the highest speed stats in the game and crazy high defense with a great non mega ability and you have, in my opinion, the top mega in the game. Double-Edge is self explanatory. Rock Slide and Fire Blast may not be though. One thing that can be an issue for Rain teams is Charizard. Salamence has a great way to hit it Rock Slide. Technically, Double-Edge does slightly higher damage than spread Rock Slide, however, Rock Slide doesn't give me a bunch of recoil damage and since it's a spread move, it allows me to clean up often in the late game. Also, as we all know, Rock Slide is the best move in the game and it actually got me a double flinch on Tommy Cooleen in round 9, sealing the match for me. Fire Blast was a move that I really needed to hit Ferrothorn. At nationals, I ran rain and had no way to hit Ferrothorn which cost me a set, and I didn't want that to happen again.
Raikou @ Shuca Berry
Ability: Pressure
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Snarl
- Light Screen
Ability: Pressure
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Snarl
- Light Screen
Raikou seems to be the forgotten dog (or cat? I don't know. I'll just go with beast) of the Johto trio. Suicune was pretty popular at the beginning of the season and Entei's been relatively popular as of late but Raikou just never seemed to get the use it deserves. Raikou is a great partner for Mega Salamence because it can lower the special attackers who threaten with Ice Beams and it takes out bulky water types that Salamence struggles with. The moveset is relatively standard except for the Light Screen. Most people asked me why I had Light Screen and Snarl on the same set rather than Snarl and Reflect. For one, like I mentioned before, there really isn't a physical attacker that my team fears. Light Screen and Snarl also help me drastically in the rain mirror, beefing up my special defenses to unreal levels. Also, Light Screen was a more reliable Snarl at time. It allowed me to raise my special defense without boosting the Attack/Special Attack of Bisharp and Milotic and it allowed me to avoid Sucker Punches, which actually helped me in my top 8 game 3 match vs Wolfe, where I avoided a Kangaskhan Sucker Punch and set up a Light Screen, which later allowed me Aegislash to live a Life Orb Thunderbolt from a Thundurus while in Blade Form. I opted for Shuca Berry to be able to survive Earthquakes from Landorus and potentially OHKO back with HP Ice. I decided to run max special attack/speed because I didn't like any bulky spreads due to the fact that my Raikou only has 10 Def IVs.
Garchomp @ Life Orb
Ability: Rough Skin
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
Ability: Rough Skin
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
2014s most popular is back! Garchomp is a Pokemon that I always preferred over Landorus because I didn't like Landorus' speed tier and I didn't like Choice Scarf. But I never found a team to fit Garchomp on because I always use Salamence and I didn't like the idea of double dragon. However, with Gardevoir falling in popularity, I didn't really feel like double dragon was too bad anymore. Sylveon was slow enough that I could normally take it out before it did too much to me. The moveset is super standard. I went with Life Orb for two reasons: 1) I feel like Garchomp's power is meh without it so with Life Orb open, I slapped it on there and 2) I got into an argument with my good pal Will Collins (Wiretap) about what the best item for Garchomp is. He said Focus Sash, which he placed 9th with at Houston Regionals this year. I said Life Orb was better so he said, "If it's so good, then use it at Lancaster and place better than me". So I was pumped when I had the opportunity to use Garchomp at this event (and I placed better than Will so I guess I was right :p).
Aegislash @ Leftovers
Ability: Stance Change
Level: 50
EVs: 196 HP / 252 SpA / 60 SpD
Quiet Nature
IVs: 0 Spe
- Flash Cannon
- Shadow Ball
- Substitute
- King's Shield
Ability: Stance Change
Level: 50
EVs: 196 HP / 252 SpA / 60 SpD
Quiet Nature
IVs: 0 Spe
- Flash Cannon
- Shadow Ball
- Substitute
- King's Shield
The final member of the team. Aegislash just fit so perfectly with the whole team. It gave me switches to Ice, Dragon, and Fairy attacks which threaten my double dragons. I've always preferred Substitute Aegislash because I feel like it gives me more options when I don't want to just attack and it can single handedly win games. The HP EVs give Aegislash an HP stat of 160, which is a perfect Leftover recovery number.
The Battles
I recorded most of my battles, except for my round 1 match, which I won, my round 9 match and my top 16 game 1 match and my games 1 and 2 top 8 matches.
Round 9 I wasn't able to record because I was being streamed. I played Tommy Cooleen (Tman) and won the match
Overall, I went 8-1 in swiss, taking the 3 seed. I ended up losing in top 8 in a super fun set to Wolfe, finishing in 5th place overall.
Special thanks to Brendan, Jake, Peara, and Chris for helping me build this team. They built most of it and it was so successful because they shot down pretty much all of my ridiculous ideas. Also big thanks to Will, Kolby (Lovetrain) and Tyson (Firefly) for all the help teambuilding and testing the weeks leading up the the tournament. And a final special shoutout to the Arby's worker who shot me down because she was married and was apparently too good for me. She probably wouldn't have said that if she knew I was going to get 5th place the following day at a Pokemon tournament. Make sure to follow me on twitter and check out my channel here!